Friday, September 14, 2012

Unity 3D Pro 3.5.3 Build f3 x86

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Unity 3D Pro 3.5.3 Build f3 x86 (2012/WIN/MAC) | 565 MB


Unity - a multi-platform tool for game development, from the beginning created to facilitate your work. Unity provides a comprehensive set of professional qualities and applications "quite accidentally" contains the most powerful engine this side of a million dollars

Year / Date: 2012
Version: 3.5.3 Build f3
Developer: Unity Technologies
Web Developer: http://unity3d.com
Bit depth: 32bit
Language: English
Medicine: Present


System Requirements for Unity Authoring

    Windows: XP SP2 or later; Mac OS X: Intel CPU & "Leopard" 10.5 or later. Note that Unity was not tested on server versions of Windows and OS X
    Graphics card with 64 MB of VRAM and pixel shaders or four texture units. Any card made in this millennium should work
   Using Occlusion Culling requires GPU with Occlusion Query support -some Intel GPUs do not support that
    The rest only depends on the complexity of your projects

System Requirements for Unity iOS Authoring

    An Intel-based Mac
    Mac OS X "Snow Leopard" 10.6 or later
    The rest only depends on the complexity of your projects
System Requirements for Unity Android Authoring

    In addition to the general system requirements for Unity Authoring
    Windows XP SP2 or later; Mac OS 10.5.8 or later
    Android SDK and Java Development Kit -JDK
System Requirements for Unity-Authored Content

    Windows 2000 or later; Mac OS X 10.4 or later
    Pretty much any 3D graphics card, depending on complexity
    Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others
    Android authored content requires devices equipped with
        Android OS 2.0 or later
        Device powered by an ARMv7 (Cortex family) CPU
GPU support for OpenGLES 2.0 is recommended

 

 



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